There are no creatures to
RuneScape gold keep you from the fights. There are also places to train, but there is no reason to utilize them. You don't lose yourself in the esthetic of the landscape because there's nothing to get lost aside from aesthetics. You're waiting around for the next port of call, which, may go partly hand in hand with your suggestion of increasing the difficulty, but it will require longer than that.
Very good idea. Jagex has tried some things to address this, but it doesn't really work for veteran players. These are the main ones: Quests. I went there to seek out the Quest, just like I did to the desert and Morytania. It's the reason that people visit these locations. The issue is that you aren't able to return once you're finished.
Slayer. This can make you unable to fight. A lot of slayers find themselves in dungeons. This is due to the fact that certain places aren't accessible to everyone. If I don't have the right equipment, I can't run through an area filled with aberrant spirits.
Hunter. This was a fascinating ability for Jagex to add, because it let them allow people to use peaceful zones. It was necessary to venture out into the wilderness to hunt Chinchompas and Kebbits. That was a good way of making people go out from civilisation. Fishing in F2P. You must go to Karamja for the finest fish. The members are authentic for the living rock caverns.
Woodcutting. Mahoganies and Teaks are uncommon jungle trees. If they're not providing distinct resources to each map What else do you think? It is essential that resources are used with care. For instance Mahogany was needed to create an ability to build and
buy RS gold hunter regions required summoning.